Section2.6 fabric v0.6 实际入口serve()函数
在fabric v0.6 startup中分析到node.Cmd()通过nodeStartCmd调用func serve(args []string) error函数,本节主讲该函数。
func serve(args []string) error
该函数位于peer/node/start.go中,主要分析几个比较重要的函数,如下:
1、peer.CacheConfiguration()
位于core/peer/config.go中,主要获取并设置和缓存一些经常用到的变量,包含两个比较重要的函数类型变量:getLocalAddress 和 getPeerEndpoint,并且在函数体后面直接被执行。 getLocalAddress()用于获取本地工作的peer的套接字(IPaddress:port) getPeerEndpoint()用于获取Peer的实例PeerEndpoint,其成员变量为peerID、peerAddress、peerType。
2、peer.GetPeerEndpoint()
位于core/peer/config.go中,通过if判断configurationCached真值而决定是否调用cacheConfiguration(),虽然cacheConfiguration()在程序中多处被调用,但是其先决条件configurationCached的真值决定,在CacheConfiguration()函数被调用后,configurationCached真值将被设为true,所以cacheConfiguration()函数将不会在运行,进一步调用CacheConfiguration()的操作也不会执行。实际上,cacheConfiguration()和CacheConfiguration()都只运行一次。注意区分大小写!!!
GetPeerEndpoint()最终会获得前期执行peer.CacheConfiguration()时设置的全局变量peerEndpoint。
3、createEventHubServer()
4、core.SecurityEnabled()
位于core/config.go中,调用执行原理同GetPeerEndpoint(),只不过两者调用的同名函数不是同一个。
5、db.Start()
位于core/db/db.go中,init the openchainDB instance and open the db.
Start() >> openchainDB.open()
6、grpcServer := grpc.NewServer(opts...)
位于vendor/google.golang.org/grpc/server.go,新建一个全新的gRPC server.
7、secHelper, err := getSecHelper()
this should be called exactly once and the result cached. NOTE- this crypto func might rightly belong in a crypto package and universally accessed.
该函数仅执行一次,根据SecurityEnabled()区分validator和non-validator.
validator
调用
RegisterValidator(enrollID, nil, enrollID, enrollSecret),进一步调用validator.register(name, pwd, enrollID, enrollPWD, nil),向PKI注册validator,这个函数比较复杂,后期详细介绍。??????????????调用
InitValidator(enrollID, nil),进一步调用validator.init(name, pwd, nil),这个函数比较复杂,后期详细介绍。注意函数中的函数类型参数??????????????
non-validator
调用
RegisterPeer(enrollID, nil, enrollID, enrollSecret),进一步调用peer.register(NodePeer, name, pwd, enrollID, enrollPWD, nil),向PKI注册peer,最终调用的函数和上面RegisterValidator最终调用的为同一个。后期介绍????调用
InitPeer(enrollID, nil),进一步调用peer.init(NodePeer, name, pwd, nil),最终调用的函数和上面InitValidator最终调用的为同一个。后期介绍????
8、registerChaincodeSupport(chaincode.DefaultChain, grpcServer, secHelper)
secHelper为Peer接口类型的变量,作为security helper实体,作用????
chaincode.NewChaincodeSupport(chainname, peer.GetPeerEndpoint, userRunsCC, ccStartupTimeout, secHelper)初始化一个ChaincodeSupport实例。作用???RegisterChaincodeSupportServer(grpcServer, ccSrv)注册服务。
9、Create the peerServer
if peer.ValidatorEnabled() {
logger.Debug("Running as validating peer - making genesis block if needed")
makeGenesisError := genesis.MakeGenesis()
if makeGenesisError != nil {
return makeGenesisError
}
logger.Debugf("Running as validating peer - installing consensus %s",
viper.GetString("peer.validator.consensus"))
peerServer, err = peer.NewPeerWithEngine(secHelperFunc, helper.GetEngine)
} else {
logger.Debug("Running as non-validating peer")
peerServer, err = peer.NewPeerWithHandler(secHelperFunc, peer.NewPeerHandler)
}该过程设计两个比较重要的函数:NewPeerWithEngine()和NewPeerWithHandler(),分析如下:
9.1、NewPeerWithEngine(secHelperFunc, helper.GetEngine)
NewPeerWithEngine returns a Peer which uses the supplied handler factory function for creating new handlers on new Chat service invocations. 位于
core/peer/peer.go中,该函数比较复杂,如下:```go func NewPeerWithEngine(secHelperFunc func() crypto.Peer, engFactory EngineFactory) (peer *Impl, err error) { peer = new(Impl) peerNodes := peer.initDiscovery()
...
// Initialize the ledger before the engine, as consensus may want to begin interrogating the ledger immediately
ledgerPtr, err := ledger.GetLedger()
...
peer.engine, err = engFactory(peer)
...
peer.handlerFactory = peer.engine.GetHandlerFactory()
...
peer.chatWithSomePeers(peerNodes)
return peer, nil}
* 9.1.1、ledger.GetLedger()
> Initialize the ledger before the engine, as consensus may want to begin interrogating the ledger immediately
`GetLedger()` >> `GetNewLedger()` >> `newBlockchain()` 作用???
* 9.1.2、engFactory(peer) ==> GetEngine(peer), peer初始化时, 将自身作为参数传给`func GetEngine()`, 获得一个`engine`实例.
```go
func GetEngine(coord peer.MessageHandlerCoordinator) (peer.Engine, error) {
var err error
engineOnce.Do(func() {
engine = new(EngineImpl)
engine.helper = NewHelper(coord)
engine.consenter = controller.NewConsenter(engine.helper)
engine.helper.setConsenter(engine.consenter)
engine.peerEndpoint, err = coord.GetPeerEndpoint()
engine.consensusFan = util.NewMessageFan()
go func() {
logger.Debug("Starting up message thread for consenter")
// The channel never closes, so this should never break
for msg := range engine.consensusFan.GetOutChannel() {
engine.consenter.RecvMsg(msg.Msg, msg.Sender)
}
}()
})
return engine, err
}该函数先对engine成员变量的初始化, 后面通过启动了一个goroutine, 在go func() {...}内部,for循环获取并处理msg,获取是通过engine.consensusFan.GetOutChannel()返回了MessageFan的一个类型为channel的成员变量out, 处理是通过func engine.consenter.RecvMsg()送给consenter.
此外,MessageFan还有个成员变量ins []<-chan *Message, 通过调用func (fan *MessageFan) AddFaninChannel(channel <-chan *Message)可以向ins添加channel, 每次调用该函数, MessageFan都会启动一个goroutine持续地将新channel的消息写入out, 进而再被engine送给consenter.
func AddFaninChannel()仅在consensus/helper/handler.go中定义的func NewConsensusHandler()中被调用:
NewConsensusHandler constructs a new MessageHandler for the plugin. Is instance of peer.HandlerFactory
func NewConsensusHandler(coord peer.MessageHandlerCoordinator, stream peer.ChatStream, initiatedStream bool) (peer.MessageHandler, error) {
peerHandler, err := peer.NewPeerHandler(coord, stream, initiatedStream)
if err != nil {
return nil, fmt.Errorf("Error creating PeerHandler: %s", err)
}
handler := &ConsensusHandler{
MessageHandler: peerHandler,
coordinator: coord,
}
consensusQueueSize := viper.GetInt("peer.validator.consensus.buffersize")
if consensusQueueSize <= 0 {
logger.Errorf("peer.validator.consensus.buffersize is set to %d, but this must be a positive integer, defaulting to %d", consensusQueueSize, DefaultConsensusQueueSize)
consensusQueueSize = DefaultConsensusQueueSize
}
handler.consenterChan = make(chan *util.Message, consensusQueueSize)
getEngineImpl().consensusFan.AddFaninChannel(handler.consenterChan)
return handler, nil
}该函数用于初始化handler, hanlder创建了一个channel, 并保存在自己的成员变量consenterChan中. 该函数也仅仅有一次引用:
// GetHandlerFactory returns new NewConsensusHandler
func (eng *EngineImpl) GetHandlerFactory() peer.HandlerFactory {
return NewConsensusHandler
}即, engine把它进一步封装成成员函数供peer使用. 该函数同样是在func NewPeerWithEngine()中被调用的: peer.handlerFactory = peer.engine.GetHandlerFactory()
9.1.3、peer.engine.GetHandlerFactory()
上文提到的是逆序引用,转换为顺序为:
peer.engine.GetHandlerFactory()==>EngineImpl.GetHandlerFactory()>>NewConsensusHandler==>NewConsensusHandler()>>MessageFan.AddFaninChannel()9.1.4、peer.chatWithSomePeers(peerNodes)
Impl.chatWithSomePeers()>>go Impl.chatWithPeer()>>Impl.handleChat(ctx, stream, true)从stream获取消息, 然后交给handler.
// Chat implementation of the the Chat bidi streaming RPC function
func (p *Impl) handleChat(ctx context.Context, stream ChatStream, initiatedStream bool) error {
deadline, ok := ctx.Deadline()
peerLogger.Debugf("Current context deadline = %s, ok = %v", deadline, ok)
handler, err := p.handlerFactory(p, stream, initiatedStream)
if err != nil {
return fmt.Errorf("Error creating handler during handleChat initiation: %s", err)
}
defer handler.Stop()
for {
in, err := stream.Recv()
if err == io.EOF {
peerLogger.Debug("Received EOF, ending Chat")
return nil
}
if err != nil {
e := fmt.Errorf("Error during Chat, stopping handler: %s", err)
peerLogger.Error(e.Error())
return e
}
err = handler.HandleMessage(in)
if err != nil {
peerLogger.Errorf("Error handling message: %s", err)
//return err
}
}
}该函数中的handler.HandleMessage(in), 其中的handler通过p.handlerFactory(p, stream, initiatedStream)==>NewConsensusHandler()获得,实际上就是前面提到的consensus/helper/handler.go中定义的func NewConsensusHandler()返回的ConsensusHandler, 类型为:
type ConsensusHandler struct {
peer.MessageHandler
consenterChan chan *util.Message
coordinator peer.MessageHandlerCoordinator
}handler.HandleMessage()的定义如下:
func (handler *ConsensusHandler) HandleMessage(msg *pb.Message) error {
if msg.Type == pb.Message_CONSENSUS {
senderPE, _ := handler.To()
select {
case handler.consenterChan <- &util.Message{
Msg: msg,
Sender: senderPE.ID,
}:
return nil
default:
err := fmt.Errorf("Message channel for %v full, rejecting", senderPE.ID)
logger.Errorf("Failed to queue consensus message because: %v", err)
return err
}
}
if logger.IsEnabledFor(logging.DEBUG) {
logger.Debugf("Did not handle message of type %s, passing on to next MessageHandler", msg.Type)
}
return handler.MessageHandler.HandleMessage(msg)
}该函数通过handler.consenterChan将消息发送给consenter. 注意到, return handler.MessageHandler.HandleMessage(msg)将msg重新传回给handler.MessageHandler, handler.MessageHandler在NewConsensusHandler()函数中被peerHandler赋值,peerHandler由NewPeerHandler()初始化,实际上真正调用的函数为Handler.HandleMessage(),该函数位于core/peer/handler.go中,最终调用handler.FSM.Event(msg.Type.String(), msg),即msg最终交给FSM处理.
FSM is the state machine that holds the current state. 第三方扩展包,位于vendor/github.com/looplab/fsm/fsm.go中。
9.2、NewPeerWithHandler(secHelperFunc, peer.NewPeerHandler)
NewPeerWithHandler returns a Peer which uses the supplied handler factory function for creating new handlers on new Chat service invocations.
位于core/peer/peer.go中,该函数部分功能和NewPeerWithEngine()相同,如下:
func NewPeerWithHandler(secHelperFunc func() crypto.Peer, handlerFact HandlerFactory) (*Impl, error) {
...
peer.handlerFactory = handlerFact
...
ledgerPtr, err := ledger.GetLedger()
...
peer.chatWithSomePeers(peerNodes)
return peer, nil
}9.2.1、peer.handlerFactory = handlerFact
handlerFact()==>peer.NewPeerHandler(),该函数在上文中有涉及,该函数主要返回一个全新的Peer Handler,可能会调用handler.initiatedStream()初始化Stream.9.2.2、ledger.GetLedger() 同上文提到的。
9.2.3、peer.chatWithSomePeers(peerNodes) 同上文提到的,最终都是调用
Handler.HandleMessage()
10、注册服务器的函数
// Register the Peer server
pb.RegisterPeerServer(grpcServer, peerServer)
// Register the Admin server
pb.RegisterAdminServer(grpcServer, core.NewAdminServer())
// Register Devops server
serverDevops := core.NewDevopsServer(peerServer)
pb.RegisterDevopsServer(grpcServer, serverDevops)
// Register the ServerOpenchain server
serverOpenchain, err := rest.NewOpenchainServerWithPeerInfo(peerServer)
if err != nil {
err = fmt.Errorf("Error creating OpenchainServer: %s", err)
return err
}
pb.RegisterOpenchainServer(grpcServer, serverOpenchain)11、goroutine启动服务器
grpcServer.Serve(lis) // Start the grpc server.
ehubGrpcServer.Serve(ehubLis) // Start the event hub server
12、return <-serve
一直阻塞,直到grpc启动遇到错误。如果grpc启动未遇到错误,将永久阻塞。
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